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   <title>Super League Enterprise (SLE) files for 1.07M share offering by selling stockholders</title>
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   <description>&lt;p&gt;Super League Enterprise (NASDAQ: SLE) has filed for up to 1,072,900 share offering by selling stockholders.&lt;/p&gt;</description>
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   <title>Super League Enterprise (SLE) files for 1.07M share offering by selling stockholders</title>
   <link>http://www.streetinsider.com/Corporate+News/Super+League+Enterprise+%28SLE%29+files+for+1.07M+share+offering+by+selling+stockholders/26642094.html</link>
   <description>&lt;p&gt;Super League Enterprise (NASDAQ: SLE) has filed for up to 1,072,900 share offering by selling stockholders.&lt;/p&gt;</description>
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   <title>Form  S-3        Super League Enterprise,             </title>
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   <pubDate>Fri, 12 Jun 2026 17:16:00 -0400</pubDate>
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   <title>Form  S-3        Super League Enterprise,             </title>
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   <title>Form  8-K        Super League Enterprise,  For: Jun 03</title>
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   <title>Form  8-K        Super League Enterprise,  For: Jun 03</title>
   <link>http://www.streetinsider.com/SEC+Filings/Form++8-K++++++++Super+League+Enterprise%2C++For%3A+Jun+03/26623527.html</link>
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   <title>Super League Named U.S. Ad Sales Partner for Play.Works Connected Television Advergaming Inventory</title>
   <link>http://www.streetinsider.com/Press+Releases/Super+League+Named+U.S.+Ad+Sales+Partner+for+Play.Works+Connected+Television+Advergaming+Inventory/26621125.html</link>
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&lt;p&gt;SANTA MONICA, Calif., June  09, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, today announced a U.S. advertising sales partnership with Play.Works, the world&amp;apos;s largest Connected TV (CTV) games and gaming video content distributor. In this pioneering arrangement, Super League will collaborate with Play.Works to offer iconic brands premium access to immersive, playable ad and rewarded video inventory deployed across a network reaching more than 100 million households.&lt;/p&gt;  &lt;p&gt;With Play.Works as</description>
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   <pubDate>Tue, 09 Jun 2026 09:00:00 -0400</pubDate>
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   <title>Super League Named U.S. Ad Sales Partner for Play.Works Connected Television Advergaming Inventory</title>
   <link>http://www.streetinsider.com/Press+Releases/Super+League+Named+U.S.+Ad+Sales+Partner+for+Play.Works+Connected+Television+Advergaming+Inventory/26621125.html</link>
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&lt;p&gt;SANTA MONICA, Calif., June  09, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, today announced a U.S. advertising sales partnership with Play.Works, the world&amp;apos;s largest Connected TV (CTV) games and gaming video content distributor. In this pioneering arrangement, Super League will collaborate with Play.Works to offer iconic brands premium access to immersive, playable ad and rewarded video inventory deployed across a network reaching more than 100 million households.&lt;/p&gt;  &lt;p&gt;With Play.Works as</description>
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   <title>Super League Named U.S. Ad Sales Partner for Play.Works Connected Television Advergaming Inventory</title>
   <link>http://www.streetinsider.com/Press+Releases/Super+League+Named+U.S.+Ad+Sales+Partner+for+Play.Works+Connected+Television+Advergaming+Inventory/26621125.html</link>
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&lt;p&gt;SANTA MONICA, Calif., June  09, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, today announced a U.S. advertising sales partnership with Play.Works, the world&amp;apos;s largest Connected TV (CTV) games and gaming video content distributor. In this pioneering arrangement, Super League will collaborate with Play.Works to offer iconic brands premium access to immersive, playable ad and rewarded video inventory deployed across a network reaching more than 100 million households.&lt;/p&gt;  &lt;p&gt;With Play.Works as</description>
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   <title>Super League Named U.S. Ad Sales Partner for Play.Works Connected Television Advergaming Inventory</title>
   <link>http://www.streetinsider.com/Press+Releases/Super+League+Named+U.S.+Ad+Sales+Partner+for+Play.Works+Connected+Television+Advergaming+Inventory/26621125.html</link>
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&lt;p&gt;SANTA MONICA, Calif., June  09, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, today announced a U.S. advertising sales partnership with Play.Works, the world&amp;apos;s largest Connected TV (CTV) games and gaming video content distributor. In this pioneering arrangement, Super League will collaborate with Play.Works to offer iconic brands premium access to immersive, playable ad and rewarded video inventory deployed across a network reaching more than 100 million households.&lt;/p&gt;  &lt;p&gt;With Play.Works as</description>
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   <title>Super League Named U.S. Ad Sales Partner for Play.Works Connected Television Advergaming Inventory</title>
   <link>http://www.streetinsider.com/Globe+Newswire/Super+League+Named+U.S.+Ad+Sales+Partner+for+Play.Works+Connected+Television+Advergaming+Inventory/26621125.html</link>
   <description>
&lt;p&gt;SANTA MONICA, Calif., June  09, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, today announced a U.S. advertising sales partnership with Play.Works, the world&amp;apos;s largest Connected TV (CTV) games and gaming video content distributor. In this pioneering arrangement, Super League will collaborate with Play.Works to offer iconic brands premium access to immersive, playable ad and rewarded video inventory deployed across a network reaching more than 100 million households.&lt;/p&gt;  &lt;p&gt;With Play.Works as</description>
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   <title>Super League Named U.S. Ad Sales Partner for Play.Works Connected Television Advergaming Inventory</title>
   <link>http://www.streetinsider.com/Globe+Newswire/Super+League+Named+U.S.+Ad+Sales+Partner+for+Play.Works+Connected+Television+Advergaming+Inventory/26621125.html</link>
   <description>
&lt;p&gt;SANTA MONICA, Calif., June  09, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, today announced a U.S. advertising sales partnership with Play.Works, the world&amp;apos;s largest Connected TV (CTV) games and gaming video content distributor. In this pioneering arrangement, Super League will collaborate with Play.Works to offer iconic brands premium access to immersive, playable ad and rewarded video inventory deployed across a network reaching more than 100 million households.&lt;/p&gt;  &lt;p&gt;With Play.Works as</description>
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   <title>Super League Named U.S. Ad Sales Partner for Play.Works Connected Television Advergaming Inventory</title>
   <link>http://www.streetinsider.com/Globe+Newswire/Super+League+Named+U.S.+Ad+Sales+Partner+for+Play.Works+Connected+Television+Advergaming+Inventory/26621125.html</link>
   <description>
&lt;p&gt;SANTA MONICA, Calif., June  09, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, today announced a U.S. advertising sales partnership with Play.Works, the world&amp;apos;s largest Connected TV (CTV) games and gaming video content distributor. In this pioneering arrangement, Super League will collaborate with Play.Works to offer iconic brands premium access to immersive, playable ad and rewarded video inventory deployed across a network reaching more than 100 million households.&lt;/p&gt;  &lt;p&gt;With Play.Works as</description>
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   <title>Super League Named U.S. Ad Sales Partner for Play.Works Connected Television Advergaming Inventory</title>
   <link>http://www.streetinsider.com/Globe+Newswire/Super+League+Named+U.S.+Ad+Sales+Partner+for+Play.Works+Connected+Television+Advergaming+Inventory/26621125.html</link>
   <description>
&lt;p&gt;SANTA MONICA, Calif., June  09, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, today announced a U.S. advertising sales partnership with Play.Works, the world&amp;apos;s largest Connected TV (CTV) games and gaming video content distributor. In this pioneering arrangement, Super League will collaborate with Play.Works to offer iconic brands premium access to immersive, playable ad and rewarded video inventory deployed across a network reaching more than 100 million households.&lt;/p&gt;  &lt;p&gt;With Play.Works as</description>
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   <title>Super League names Anthony Alexander revenue chief</title>
   <link>http://www.streetinsider.com/Management+Changes/Super+League+names+Anthony+Alexander+revenue+chief/26596355.html</link>
   <description>

&lt;p&gt;Super League (NASDAQ: SLE) appointed Anthony Alexander as Executive Vice President of Revenue, effective June 8, 2026. Alexander will report to CEO Matt Edelman and lead the company's global sales organization.&lt;/p&gt;

&lt;p&gt;Alexander brings over 15 years of experience in gaming and digital media sales. He most recently served as Chief Revenue Officer at Livewire, a gaming marketing agency. Previously, he spent more than a decade at Playwire, rising from account executive to Executive Vice President of Global Sales.&lt;/p&gt;

&lt;p&gt;&quot;We've said this is the year we move from stabilization to execution, and execution runs on revenue,&quot; Edelman stated in the company's announcement. &quot;Anthony</description>
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   <pubDate>Wed, 03 Jun 2026 09:00:21 -0400</pubDate>
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   <title>Super League Strengthens Commercial Leadership with Appointment of Anthony Alexander as Executive Vice President of Revenue</title>
   <link>http://www.streetinsider.com/Press+Releases/Super+League+Strengthens+Commercial+Leadership+with+Appointment+of+Anthony+Alexander+as+Executive+Vice+President+of+Revenue/26596289.html</link>
   <description>&lt;p&gt;&lt;strong&gt;Gaming media veteran brings a proven track record of scaling sales and turning programmatic depth and media innovation into measurable brand outcomes&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;SANTA MONICA, Calif., June  03, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, today announced the appointment of Anthony Alexander as Executive Vice President of Revenue, effective June 8, 2026. Reporting to CEO and President Matt Edelman, Alexander will lead the Company's global sales organization, overseeing revenue strategy, brand and agency</description>
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   <pubDate>Wed, 03 Jun 2026 09:00:00 -0400</pubDate>
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   <title>Super League Strengthens Commercial Leadership with Appointment of Anthony Alexander as Executive Vice President of Revenue</title>
   <link>http://www.streetinsider.com/Press+Releases/Super+League+Strengthens+Commercial+Leadership+with+Appointment+of+Anthony+Alexander+as+Executive+Vice+President+of+Revenue/26596289.html</link>
   <description>&lt;p&gt;&lt;strong&gt;Gaming media veteran brings a proven track record of scaling sales and turning programmatic depth and media innovation into measurable brand outcomes&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;SANTA MONICA, Calif., June  03, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, today announced the appointment of Anthony Alexander as Executive Vice President of Revenue, effective June 8, 2026. Reporting to CEO and President Matt Edelman, Alexander will lead the Company's global sales organization, overseeing revenue strategy, brand and agency</description>
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   <title>Super League Strengthens Commercial Leadership with Appointment of Anthony Alexander as Executive Vice President of Revenue</title>
   <link>http://www.streetinsider.com/Globe+Newswire/Super+League+Strengthens+Commercial+Leadership+with+Appointment+of+Anthony+Alexander+as+Executive+Vice+President+of+Revenue/26596289.html</link>
   <description>&lt;p&gt;&lt;strong&gt;Gaming media veteran brings a proven track record of scaling sales and turning programmatic depth and media innovation into measurable brand outcomes&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;SANTA MONICA, Calif., June  03, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, today announced the appointment of Anthony Alexander as Executive Vice President of Revenue, effective June 8, 2026. Reporting to CEO and President Matt Edelman, Alexander will lead the Company's global sales organization, overseeing revenue strategy, brand and agency</description>
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   <title>Super League Strengthens Commercial Leadership with Appointment of Anthony Alexander as Executive Vice President of Revenue</title>
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   <description>&lt;p&gt;&lt;strong&gt;Gaming media veteran brings a proven track record of scaling sales and turning programmatic depth and media innovation into measurable brand outcomes&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;SANTA MONICA, Calif., June  03, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, today announced the appointment of Anthony Alexander as Executive Vice President of Revenue, effective June 8, 2026. Reporting to CEO and President Matt Edelman, Alexander will lead the Company's global sales organization, overseeing revenue strategy, brand and agency</description>
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   <pubDate>Wed, 03 Jun 2026 09:00:00 -0400</pubDate>
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   <title>Super League Introduces Job City By Indeed On Roblox</title>
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   <description>&lt;p&gt;&lt;strong&gt;With rich collection of educational mini-games, Super League brings essential workplace skills to the global Roblox community&lt;/strong&gt;&lt;/p&gt;&lt;p align=&quot;left&quot;&gt;SANTA MONICA, Calif., May  20, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, announced the launch of the &lt;em&gt;Job City by Indeed&lt;/em&gt; game, an immersive new experience on Roblox designed to help players explore and build essential workplace skills through interactive, game-based assessments.&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;img alt=&quot;8&quot; height=&quot;338&quot; src=&quot;https://ml.globenewswire.com/Resource/Download/1815931b-08e0-4fa3-a2f8-ea70cdf5476e/8.png&quot; width=&quot;600&quot; data-dpi=&quot;72&quot; data-caption=&quot;Super League Introduces Job City</description>
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   <description>&lt;p&gt;&lt;strong&gt;With rich collection of educational mini-games, Super League brings essential workplace skills to the global Roblox community&lt;/strong&gt;&lt;/p&gt;&lt;p align=&quot;left&quot;&gt;SANTA MONICA, Calif., May  20, 2026  (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company trusted by global brands to reach and influence people who play video games across the digital landscape, announced the launch of the &lt;em&gt;Job City by Indeed&lt;/em&gt; game, an immersive new experience on Roblox designed to help players explore and build essential workplace skills through interactive, game-based assessments.&lt;/p&gt;  &lt;p align=&quot;left&quot;&gt;&lt;img alt=&quot;8&quot; height=&quot;338&quot; src=&quot;https://ml.globenewswire.com/Resource/Download/1815931b-08e0-4fa3-a2f8-ea70cdf5476e/8.png&quot; width=&quot;600&quot; data-dpi=&quot;72&quot; data-caption=&quot;Super League Introduces Job City</description>
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